Semblance is a puzzle platformer where your character and the world it inhabits is made of playdough. Squish, squash and deform your character and the world to solve puzzles in Semblance’s soft, bouncy world.
Semblance asks, what if you could deform and reshape the world itself? It’s a game that takes the idea of a ‘platform’ in a platformer and turns it on it’s head.
Designer: Ben Myres
Sound: Pressure Cooker Studios